tag:blogger.com,1999:blog-8992605258478501966.post8751859261170865379..comments2024-03-27T20:05:10.293-07:00Comments on Halfling's Luck: Invisible Sun Kickstarter MusingsJames M. Spahnhttp://www.blogger.com/profile/11463241531100082880noreply@blogger.comBlogger7125tag:blogger.com,1999:blog-8992605258478501966.post-81364131929319231492016-08-15T23:43:20.062-07:002016-08-15T23:43:20.062-07:00This thing is definitely a big risk. In an RPG mar...This thing is definitely a big risk. In an RPG market divided between rich professionals and struggling college students and liberal arts graduates, aiming something so exclusively at the upper end poses risks. Maybe that's why this Kickstarter pitch features more hyperbolic marketing language than their previous ones; they feel like they really have to sell it.<br /><br />That said, the mechanics could deliver on the promises (caveat, I haven't watched the video yet). MCG has already produced a critically acclaimed game (No Thank You Evil) that was designed to be played by families, including children and grandparents. So they have a background in finding ways to successfully accommodate diverse audiences.Kevin S.https://www.blogger.com/profile/06076147424768269913noreply@blogger.comtag:blogger.com,1999:blog-8992605258478501966.post-64192448835624310792016-08-15T23:37:58.323-07:002016-08-15T23:37:58.323-07:00Oh, and I'm in a situation where I can't a...Oh, and I'm in a situation where I can't afford the minimum buy-in outside of a group purchase, and I don't think that's going to happen.Kevin S.https://www.blogger.com/profile/06076147424768269913noreply@blogger.comtag:blogger.com,1999:blog-8992605258478501966.post-45690512830382526592016-08-15T23:36:45.588-07:002016-08-15T23:36:45.588-07:00I'd love to have a PDF option too. I'd rea...I'd love to have a PDF option too. I'd really love to see how development mode works to mine it for ideas for how to handle downtime in other games.Kevin S.https://www.blogger.com/profile/06076147424768269913noreply@blogger.comtag:blogger.com,1999:blog-8992605258478501966.post-47109796997348365322016-08-15T20:24:42.969-07:002016-08-15T20:24:42.969-07:00I also suspect the real value is to be had at the ...I also suspect the real value is to be had at the $500 pledge level, especially if you consider it a year-long event rather than a game.<br /><br />The main enticement I think are the secrets of the setting that allow you to do magic. Probably biased towards finding other owners of the game and trading for their secrets. Which is why the "all the secrets" level at $1000 sold out almost immediately. The $5000 version is moving a little slower, but still moving.<br /><br />As far as game mechanics are concerned, according to the pre-release announcements by MCG people it is rather simple so as to not get in the way of role-playing. All the juice is in the setting I suspect. Which for most people will be unknown in the beginning. [One of the biggest complaints were the fanboys asking why it isn't Cypher (although it does use the Cypher-style descriptors I believe to define characters).]Reverance Pavanehttps://www.blogger.com/profile/01217657347160811310noreply@blogger.comtag:blogger.com,1999:blog-8992605258478501966.post-18814250528531383462016-08-15T20:22:14.792-07:002016-08-15T20:22:14.792-07:00I like the production values of MCG and would love...I like the production values of MCG and would love to have the disposable income to join the KS. I wish we had more props sold with games similar to how infocom packaged their text based PC gamesqith "feelies" in the 80's. I don't know about a revolution, but I know that if FFG can manage to sell games in the $100 price range this may be only a small step for some. I'm curious to see what happens. Frank Thttps://www.blogger.com/profile/03580926766209556276noreply@blogger.comtag:blogger.com,1999:blog-8992605258478501966.post-71762744685267646072016-08-15T20:07:02.863-07:002016-08-15T20:07:02.863-07:00I'd probably buy a huge $75 book from Monte ba...I'd probably buy a huge $75 book from Monte based on the same promises Invisible Sun makes. I really like his work. But $200 is a tougher sell for me -- specially when I don't know much about the game and it comes in this HUGE box with all this stuff. I don't like fiddly games at all, plus getting people to play a regular RPG is hard enough already sometimes. <br /><br />I just wish they had a PDF option. I love reading games, even if I never get to play them. But buying a huge box of manuals and various components just to read is hard to justify I'm afraid. : ( RF Victorhttps://www.blogger.com/profile/14723429098189744256noreply@blogger.comtag:blogger.com,1999:blog-8992605258478501966.post-36629864042583233852016-08-15T19:57:53.772-07:002016-08-15T19:57:53.772-07:00It makes me want to get into the ENnies in the sam...It makes me want to get into the ENnies in the same category with MCGs again but this time be the less expensive nominee that enjoys better mainstream market appeal. :) <br /><br />Seriously though I wish him well. I like seeing new ideas get the packaging and extras to see their creators vision realized. See Steve Jackson OGRE Designers Edition as an example of that (minus the paradigm shifting sales speak).Zach Ghttps://www.blogger.com/profile/11818501651830898707noreply@blogger.com